Since the Preserve is a specialty district, it does require a city to reach a population threshold. Sanctuary (unlocked via Conservation) – +1 science and gold to adjacent unimproved tiles with charming appeal +2 science, gold, and production to unimproved tiles with breathtaking appeal.Grove (unlocked via Mysticism) – +1 food and faith to adjacent unimproved tiles with charming appeal +2 food, faith, and culture to unimproved tiles with breathtaking appeal.Preserve district effects – Additional housing based on the tile’s appeal +1 appeal to adjacent tiles culture bombs adjacent neutral tiles cannot be built adjacent to a City Center.It has the following effects and buildings: Note: For more information, check out our Civilization VI: New Frontier Pass guides and features hub.Ĭivilization VI: New Frontier Pass – Using the Preserve district effectivelyĬivilization VI‘s Preserve district is unlocked once you obtain the Mysticism civic. It’s one of the most powerful features in the game owing to high tile yields and appeal bonuses. Civilization VI: New Frontier Pass‘ most recent DLC not only gave us Lady Triệu (Vietnam) and Kublai Khan (China and Mongolia), but it also added a new district: the Preserve.